Branding is a priority with your app and colour scheme is a huge part of that. The default colours provided by Swift are really handy but what if you want to use your own branding colours? Continue Reading “Custom UIColor References in Swift”
Branding is a priority with your app and colour scheme is a huge part of that. The default colours provided by Swift are really handy but what if you want to use your own branding colours? Continue Reading “Custom UIColor References in Swift”
By default, buttons in iOS do not animate. Fortunately, you can set alternative properties for their different states. This simple piece of code can be attached to any button to give it a slight size animation. Therefore the user gets the feedback they need to know your button has been pressed. Continue Reading “Animate your iOS buttons on touch”
Hot on the tail of the iOS 10 release, Apple also updated Swift to version 3 and Xcode to 8.0. Facebook’s SDK for Swift can be a little tricky to set up with all this so here’s a quick run-through of all the things I am aware of at this time. Continue Reading “Facebook SDK with Swift 3 and Xcode 8.0”
Just a quick post this time, for those of you looking to add sharing into your App.
Apple have done a great drop adding sharing into their OS. It couldn’t be easier to add it in to your app with just three lines of code. Continue Reading “Add Sharing to your iOS App”
I find it really frustrating that there’s no built-in Hex colours in Swift. It means I have to convert my usual simple values into RGB. What makes this more annoying is that the UIColor function accepts Float values between 0 and 1, meaning you then have to convert those to some ridiculous floating number. Continue Reading “Simple UIColor references in Swift”